Monday, July 27, 2015

Module 4 Blog


Promethean Planet Flipchart: Who Wants to Be a Millionaire?
   This flipchart reminds me of the Jeopardy version my high school English teacher used for us to review The Lord of the Flies. We had separated into four groups while she would click the appropriate buttons on the PowerPoint. This flipchart is far more advanced--it includes sound effects and interactive buttons that mirror those used on the actual television show. A fun way to get students to study before the night before the test could involve a 'Review Day' in which this flipchart is used, and the class period receives extra credit IF they make it all the way through all of the questions. This could indirectly increase test scores simply by encouraging the students to study more and earlier.

     The ideal hardware or "equipment" to pair with the free Promethean software or "programs" would be a SMART Board or interactive whiteboard (Roblyer & Doering, 2012, p. 11, 147). These electronic whiteboards "can be manipulated with special pens or one's hands (p. 147). Ideally, the class could pick one student to be their class player, with them standing by as the Audience help or Phone A Friend option. This class player would then click the appropriate answers on the SMART Board themselves. The text lists in its Top Ten Integration Strategies for Interactive Whiteboards "teacher-led whole-class activities"--this activity could count as such (p. 149). 

     The text also lists a "Technology Use Based on Problem Solving" section with three key problems:

  1. Motivating and engaging students
  2. Supporting learning needs
  3. Preparing students for future learning 

(Listed in textbook, Roblyer and  Doering, 2012, p. 25)

For the first problem, this flipchart is highly visual, gains student attention, engages participation, and supports cooperation between students (Roblyer & Doering, 2012, p. 25). Secondly, the activity lets "students study systems in unique ways" (p. 25). And lastly, this activity has the potential to support technological, information, and visual literacy (p. 25). 

     In terms of essential conditions for technology integration, this activity can "match technology to curriculum needs" by meeting the technology-use rationale as well as allowing teachers to teach "better" with technology (Roblyer & Doering, 2012, p. 65). Additionally, since Promethean software is free, the essential condition regarding funding is easier to reach (p. 67). The biggest problem might entail technological assistance--I have never used a SMART Board myself, so I will need to be taught, perhaps as a part of professional development (p. 68). 

     The Interactive Whiteboard Activity Software represents a software support tool that enables a myriad of activities in the classroom--for example, the text lists:
  1. Teacher-led classroom presentations and demos
  2. Student classroom demos
  3. Teacher-led whole-class activities
  4. Teacher lab demos
  5. Students' classroom practice
  6. Clicker-based interactions: regular assessment
  7. Clicker-based interactions: polling
  8. Small group-based: Practice on SMART table
  9. Small group-based: Product creation on a SMART table

(Listed in textbook, Roblyer and Doering, 2012, p. 149)

As a social studies teacher, I am more inclined to use #1-3 and #5-9, since math and science do not play a huge role in my intended subjects. But the concept of the flipchart as well as the SMART Board provides a number of interactive activities I can integrate in the classroom. 

Text Reference

Roblyer, M.D. & Doering, A.H. (2012). Integrating educational technology into teaching (6th ed.). Columbus, OH: Merrill Prentice Hall.



3 comments:

  1. It sounds like you have a good plan in mind for your lessons utilizing the SMART board software. I think it will definitely be useful in your teaching field as as there is a lot of material to remember. The flipchart you chose is a great way to get the students motivated about the lesson as well as teaching them important life skills such as cooperation and communication. "Technology integration is used to foster group cooperation skills... Although schools certainly can teach cooperative work without technology resources, a growing body of evidence documents students' appreciation of cooperative work as both more motivating and easier to accomplish when it uses technology"(Roblyer & Doering,2013,p.50-51). What other templates did you find on the site that you could utilize for the intellectual and social development of your students?

    ReplyDelete

  2. I like the "Who wants to be a Millionaire" flipchart. It opens up so many ways to study and interact with the students. This also opens up doors for all subject areas. Roblyer and Doering (2012) stated, when using test generators "Test items [can be] selected randomly from an item pool to create different versions of a test" (p.148). Would you maybe use some of your test questions in the study game that the students participate in? Would you also be willing to use test generators so that students would not all receive the same test?

    ReplyDelete
  3. You seems to be really interested in incorporating some type of interactive whiteboard into your classroom. I share the same enthusiasm. Roblyer & Doering (2012) suggested that whiteboards are growing significantly in popularity (p. 147). Other than the top three ways in which you would use the interactive whiteboard, as you stated above, what other way would you utilize this dynamic piece of software? What negatives do the use of this technology present?

    ReplyDelete